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I'm an industry scientist with a PhD in cognitive neuroscience from the University of Cambridge. My career has taken me from university labs studying the brain to applied perception research on AR/VR and wearables at Meta Reality Labs, to data science at Meta's Family of Apps. I've driven data-informed improvements across video, image, and audio on new features as well as mature platforms serving billions of users, improving system reliability, reducing costs, and enhancing user experience. I am eager to use my expertise in analytics and experimentation to inform product and technical decisions across both Data Science and UX Research.