Mar 2024 – Aug 2025
Applied Perception Scientist
Meta Reality Labs Research – Audio (contract via Magnit)
- Led experimental design, analysis, and documentation for four KPI metrics across 5 studies to A/B test audio personalization on the Quest 3 VR headset, informing the team's technology roadmap. Resulted in two publications and open-source contributions.
- Led a UXR study evaluating user value of a newly developed audio renderer for avatar-based mixed reality conversations, using Bradley-Terry ranking models and qualitative thematic analysis.
- Co-led onsite user studies on speech intelligibility for Meta Ray-Ban glasses, measuring psychophysics thresholds and qualitative ratings — contributing to the Conversation Focus feature announced at Connect 2025.
- Built a web-based data collection infrastructure using Qualtrics and Amazon S3, increasing the team's data collection efficiency by at least 30× and reducing cost by ~80%. Demoed to stakeholders across XFN teams; became a primary data collection method for the team.